画質 高画質

A dragon I designed using my random generator :]

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It's the blueprint for this!
It's an optimized designed to cut weight in half and get better cooling compared to other models

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I like the new artwork for the Live-A-Live remake, but wow was the original art for the Near Future characters perfect. They really benefited from being designed in the 90's haha

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Still working out a name/story for him but I redesigned a cham I got from tyto :)c

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This one was designed on stream from the top of my head... 🤔 Thinking about selling this design cause I don't connect.

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Outfit design commission โ๏∀๏ใ My first time I designed male’s armor โ๏∀๏ใ

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A huge thing I designed for a friend, honestly pretty damn proud of it

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meet october! she was designed for me by

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September 1st! MOLE FRIENDS!
Drawing Trevor Burrow for the first time. I love him so much. He was a huge influence on how my moles are designed!

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Redesigned an old oc

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The 2161 - Veinard Potion! A potion designed after the pokemon Chansey! Take this potion and be healed of what ales ya! It will taste like an omelet though.

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for now here’s a little sheet on my redesigned oc, aether!

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The Opposite of Virtue

One might say, a vice is a vise
never mind if metal or moral—
it’s, basically, the same device

With cunning moveable jaws
designed to fix us in place
and cheat us of chance at grace

https://t.co/A7uTj3a3aj

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Added a couple things around work today, honestly a welcome break in between other obligations. Added today:
- a couple outfits
- beards-- not a huge range yet but something!
- wrinkles
- body markings + hair
- extra mouths designed to go over the beards https://t.co/VvwL2sKJqE

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redesigned human -b

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Me and my pal made a fruit duo band

designed the plum

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Magnamalo Gajinka+Redesigned head
I hope my colors are actually accurate to my screen T.T

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Redesigned my interpretation of Dimentio's mom

Illumina
An ancient that can see into the future and cast lovely illusions

? Kinda

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It’s a town square for a video game I’ve been making with . I designed the town from the ground up. It has three gates, flows in a circle, and I figured out the perspective, use of the buildings, colors, all of it. figured out how to implement it in engine

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