ドリームズ用に向けて考えた
オリキャラの数々
だけど夢はまだまだ果てしなく遠い
作れる時が来たら3Dで作る

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https://t.co/jqAcPFfPMG Europa Descent - Dream 3 early development (green biome) tomorrow I will be adding a few more unique models and reworking the lighting + vfx.

Flythrough (dream2):
https://t.co/tscfg6brRq

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Planet Jupiter for Europa Descent Project by Mad-Gfx.
This is the distance read paint job. I'll have to go in higher for any closer shots we need

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My weekend so far :)

All very much work in progress stuff but I'm having a blast pumping out environments in Dreams. <3

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Continued work on the 'Europa Descent' lander module. Additional detail added, cloned, flipped and ready to integrate into the surface greybox.

I will be working with Snaggs on the crashed varient, impact damage, exposed inner structure.

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pumped out some quality ice assets tonight. Mashed them into a quick Europa surface scene.

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Well now I feel silly for not know i had to make a Dream and you cant just make a Scene only the more you know

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Looking back over the style changes Europas Surface has been through.

The joys of iteration and happy accidents.

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cacao God cacahuatl with his xocoabeans 🍫

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Reworked some of the shapes and flow for Europa surface dream 4 tonight.

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I reworked the crashed lander nose section tonight, expanded the area, tweaked lighting and completed first damage pass ( will be working in more detail this weekend)



Iteration shots:

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Bonus: Here's my original painting that I did back in 2015 that had him in it. And also a more recent updated sketch I did last month ☠️🐱⚔️

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Continued work on the tower defence turret varients tonight. Minigun, flame and missle base structures done - railgun and lightning towers next. is adding detail this weekend.

Rough flythrough:
https://t.co/IRW9cP6Hud

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Playing around with a railgun turret idea.


No unique sculpts just kitbashing the minigun pieces. Love this engine.

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Experimenting with colour, turrets are now themed. I've also added top lights to help with distance readability for tiers 1>4.



is remixing one his ED critters for to play with:

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Playing around with a few of the perminant buildings on the tower defence map. Made some changes to tier4, removed some of the clutter and adjusted a few of the colour sets.

Evac bunker (there will be 4), comms/tech upgrade (1) and launch platform inc.

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