Look at this Bengus illustration of Zangief, the iconic big boi of Street Fighter. His arms are MASSIVE. If his chest was also as massive, it would actually ruin the vibe of the piece. It would feel comedic!

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One major difference between Bolo and Bengus/90s Capcom art was that while Bolo had MASSIVE chest muscles, Capcom actually intentionally downplayed the pectorals on their fighting game characters.

Incoming art analysis thread! ...

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Ultra Street Fighter II: The Final Challengers (video game, 2017)
Artist: Bengus ()

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Bengus' 1998 art of Strider Hiryu for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' 1998 art of Onslaught for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' 1998 art of Jin Saotome for Marvel vs. Capcom: Clash of Super Heroes.

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🦇 darkstalkers: the night warriors by bengus

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Bengus' 1998 art of Gambit for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' 1997 art of Chun-Li for Marvel Super Heroes vs. Street Fighter. 🔥

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Bengus' 1998 art of Chun-Li for Marvel vs. Capcom: Clash of Super Heroes.

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I freaking love how Bengus does the colors in this lineart in sketchy style. We need a documentary video about Capcom visual artists somehow XD [I even tried to emulate this style with this Sakura art lol]

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Bengus' 1998 art of Morrigan for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' 1998 art of Strider Hiryu for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' 1998 art of Ryu for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' art of Cammy and Chun-Li from Street Fighter.

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Bengus' 1998 art of War Machine for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' 1998 character art for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' 1998 art of Morrigan for Marvel vs. Capcom: Clash of Super Heroes.

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Darkstalkers By Bengus

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