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Doing some compositing in #AfterEffects for a short I'm #animating in #ToonBoom Harmony. @ToonBoom @AdobeAE
I love making effects animation, but I also love the fun and wacky stuff. #toonboom
Rigging a head in #ToonBoom Harmony 12 using the envelope and curve deformers. #Animation @ToonBoom
@sceafa78 ToonBoom Harmony also manages space & perspective a lot better, among other things.
Trying to create Walkcycles... #gamedev #indiedev #indiegames #advdev #adventuregames #toonboom
#Toonboom BIG in #Japan Article about #harmony12 & #StoryboardPro in the critically acclaimed magazine @CGWjp .
@ToonBoom Check out our new cartoon music vid done using ToonBoom Studio! https://t.co/ej6myxdZQT
Wishling animation - http://t.co/x43Y5Pc99e
#toonboom #animation #SIGGRAPH2015 #siggraph #gif
Doing some extra work on Darryl for a quick animation lip sync test.
#toonboom #animation #2danimation #cartoons
Another Walkcycle from a weird Angle for my #AdventureGame. One more to go! #advdev #indiedev #gamedev #toonboom
Zombie Number 3! #zombie #zombies #gamedev #indiedev #pixel #pixelart #ToonBoom #retrogaming #retro #halloween
Finished long overdue turnaround. Hoping to knock out the new flight angles soon. #gamedev #toonboom #construct2
Working on Flight Angles. Turning Angles are up next. #construct2 #toonboom #gamedev #indiedev
Still chipping away at flight angles. #gamedev #indiedev #construct2 #toonboom
Background I made in 5 minutes in Toonboom vs Background I made in Sai in 5 minutes.
The whole "watcher rig". More animation to come. #Toonboom #rbmc #rustbeltmonster #animation #art #cartoon #cutouta…
Finally figured out how to rig a bone to a bone in #Toonboom and not deform the limbs. If you would have told me a …