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Max Mrazさんのイラストまとめ


Indie Game developer of Ocean's Heart (2D Zeldalike) and Yarntown (Zeldalike tribute to Bloodborne) and more, founder of Moth Atlas
mothatlas.co

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Something I think about a lot is how rarely pixel art games make a forest floor anything like how they actually look. And, it's really hard! Layers of dirt and leaves and pine needles are hard to recreate. I'm still trying to find a good way.

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