Galio Passive VFX. The goal of this ability was to maintain a stylized, almost "anime" look while communicating AOE of damage. Sometimes a single element is all it takes to give an effect a style. The ring mesh on the right center was all this needed. #VFX#gamedev#LOL
Piece of Galio's Q tornado. Only things missing is the erosion over lifetime that would eat away at the scrolling texture just before it hit the top of the mesh you can see in the top 2 sections, as well as a soft fade at the center of the mesh using vertex colors. #gamedev#VFX