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Here's also where I created all the block out prop models in Maya. Some of these are basic looking but are perfectly blocked out in preparation for Zbrush sculpting, which will occur WAY later in the game's development.
#3dmodeling #3dart @Paulygonn Back at school everyone. I won't be as active now that I'm in my last semester of college, so here's a collection of modeling projects I made within the last week!
@Paulygonn @UnrealEngine Thank you for the kind words! Encourages me to keep going!😁
Hey there #PortfolioDay, my name is Andres Molina and I am a 3d generalist artist currently on my last year in college, and I have keen interest in environment art and 3d modeling.
email: andrezmov14@gmail.com
https://t.co/iFmYLA4OY0
#gameart #3d @Paulygonn @UnrealEngine
#conceptart Over the Hedge concept art by Jakob H. Jensen and Thom Enriquez, because, why the hell not?
#conceptart As an added bonus, not lost art, but here is some rare early Madagascar concept art by Buck Lewis from 2001. Could've been an entirely different movie.
THIRD THREAD. #Shrek #Shrek20thAnniversary (Part 34). Now that I've covered character designs, I bring you another thread filled with background art by the ever talented Henrik Tamm and more. You can find Tamm's art here in this link: https://t.co/47os5VZ0Vi