//=time() ?>
Thank you Brennan 🙃
New big no no
The wireframe
Communicating my plans to add a door to the team at @rawmengame
@thatkimparker
Sketchfab loading is just the plant growing.
@JuanManuelCos16
More mesh normal examples using Weighted Normal modifier (The model in front has the modiefier) https://t.co/OCrLy2jz0V
@That_GuyMike ❤
My day by day on substance painter