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@mrhelmut The change has made it so that the unreleased @DreamscaperGame is virtually getting 0 impressions on the features @Steam_Spy "improved" ... Luckily our game has enough organic word-of-mouth traffic to keep our wishlists healthy, but I weep for the next generation of indies.
@tha_rami Our seamless level transitions for @DreamscaperGame required a crazy amount of work and coordination between the three of us. Paul authored all materials to support the environment tearaway, Ian hand-crafted a series of animations and I implemented the level streaming tech.