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So little time, so many ideas. Concept art for a pirate ship themed arena
Beastars is getting *shockingly* close to that hand-drawn limited-animation feel of anime. Movement sometimes irks me a bit still, but I think this is the first anime where it was sometimes hard to make out which characters were hand drawn for the scene.
While everyone was busy decorating stuff in the game, I ran out of patience (and bells) and just decided to implement my idea in Blender.
Snufkin from Moomin in #AnimalCrossing style.
(Face and legs are actual reworked models from AC New Leaf).
@joeyellis @MsMinotaur Whoa I don't have Myspace but you can go to Steam and wishlist this thing I'm working on called Choppa: Rescue Rivals https://t.co/h4L3AAvHNn
Just doing some *very serious* character design work for #rescuechoppas Calling him "Dempsey" for now #pixel_dailies #indiedev #gamedev #pixelart
WIP warning: It was days of blood, sweat and tears while experimenting with different techniques, and even though it's "just rocks", I think I finally managed to preserve some of the feeling of @venninova's pixel art for the upcoming 3d assets.
Made this dumb cover art for use on Itch or Steam or something, not sure if feeling it yet with this, but I think it'll do for the first release #nonsensesoccer #gamedev #indiedev #screenshotsaturday
Logo musings from last night, is the reference a bit too obvious? 🤔😅 #gamedev #indiedev #nonsensesoccer