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WIP but man. He's not there yet, or close to it, but he's getting pretty close. #b3d
Important screenshot of the Abs Man from Arcane so I don’t lose him again when stylizing torsos.
back to some modeling and working on this one. I generally really really like how much I can do with curve-hair. Ridiculous amount of polycount afterward though. Think my next financial goal is to somehow get a better GPU so I can just work higher counts.