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Probably my last update for my library of cycles, Red now has a new gliding animation for his new rig. Im getting close to the end of pre-production work, sooner or later ill have to find voice actors for these guys.
Took a break from regular work to develop some animation for more personal projects, and managed to churn out this walk cycle. I'm still working on it, but I'm just happy the rig is working
I took May off to focus on personal projects, and I'm happy to say that I've finished most of the preproduction work on The Rhino and the Oxpecker. As the month closed I ended it with some key art, and the hopes I can get back to it again soon.
https://t.co/As3pwnMO9e
@GlassesGator That's good to know, I may end up doing both and make the stickers a reward for lower paying tiers. And yes, I rebuilt that guy's rig earlier this month, the original was actually just his temp design to do animation tests, the new one is more the design I had in mind
More storyboards I'm working on. These ones are a bit more layout driven, since the scene is more about establishing a sense of atmosphere.
Check out this awesome piece of art that @TJDrawsStuff made for me!
Hey all, once a month I'll be doing an painting/anim. based on patron suggestions/polls. Some suggested I do some anim. with the Bowser rig, so the theme for this month will be "Smash Villains". Vote on who you want animated by joining the 3$+ tier!
https://t.co/As3pwnMO9e
And here's Red, getting a rig update of his own. This is probably the most complicated rig I've had to design, and I took some time today to work out the kinks. He now has better wing control and a facial smear rig.
Here are a couple of fantasy-adventure character models I'm working on for an upcoming bit of freelance, including a paladin knight for @FurrKnight