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Those Elemental bolt-ons look sick as hell 😮 https://t.co/n9fShP53UF
AI upscale of Timberwolf diagram by David Razi @davidrazi link to full resolution https://t.co/1X1pW9rFVT and https://t.co/xuwgoULLAb
AI upscale of Seraph and Archangel (celestial omnimechs) artwork, published in 2011, link to full resolution https://t.co/E3RpM9s10P
Compare and contrast concept art to in-game graphics
While installing the game, you could peruse the concept art for some of the enviromental screens for the management part of the game 1/2
AI upscale of Technical Readout: 3025 Revised cover artwork by Doug Chaffee, published in 1996, link to full resolution https://t.co/jUDtQvfbb3
AI upscale of Mercenaries Supplemental II cover artwork by Des Hainley, published in 2005, link to full resolution https://t.co/0v9uH2UsOQ
AI upscale of fan art 'Vulture Omnimech' by Michael Long, link to full resolution https://t.co/skQnb7zSqM
AI upscale of Kodiak by Anthony Scroggins aka Shimmering Sword published in 1997, link to original https://t.co/agjjVFaAZq link to full resolution https://t.co/Cw98Vw5CJO link to Patreon: https://t.co/5RCo0gZ4rw