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I'm lucky to have collaborated with so many talented people who have helped bring my character to life in a way many people don't get the chance to.
In many ways, these people have had agency over the character in ways I couldn't. 😃
From voice acting, to 2D art & 3D models
Look at this armor and try to tell me this ain't cool. I dare you. I double dare you.
This form factor is MMMMMMMMWAAAH!!!
https://t.co/YAewWJAwzF
One day, I should do a video about how much I lie to you guys with my renders. https://t.co/PaY07qB1gK
@FootOfOrion So, a couple things that might help.
The camera is gonna rest in the collar bone.
Adjust the clip:start to filter out some mesh.
Use edit mode, and an extra viewport to cut away mesh that's in the way.
Use the camera comp guide to align that center.