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And here's the reveal of the new custom character artwork! Do you like the change? 🖌️🎨 https://t.co/tP1hebnpwr
Thank you everyone, for your support all through 2021. Wishing you all a safe and warm holiday, as well as a hopeful and successful 2022! -Jaiden
After finally overcoming collision, it was time to work on the jumping code. Staying as true to its inspiration as possible, the game now features jumping over any 1 tile gap within dungeons.
Puzzles and treasures await!
#screenshotsaturday #jrpg #indiegame #gamedev #rpgmaker
Those of you who are observant will notice that the "mysterious woman" from an older screenshot has received a huge makeover. I'm personally incredibly happy with the re-design, and Ryuuen really nailed those dreadlocks!
The system was created with up to 4 speakers in mind, allowing for various scenarios with multiple characters.
I should also point out that this is only for cutscenes, and interactions with NPCs and the environment will be covered by the original system's overhead message boxes.
It's been too long without an update to wait until the weekend so... excited to share the game's new conversation system!
Compared to the old system, this new system puts a focus on characters' expressions and speech.
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For this #screenshotsaturday: A new character art format!
Here is our protagonist, Oliver. A mystician (those in Astravia who can conjure spells) who finds himself wandering the swamps of Mordin, avoiding the ruthless knights that patrol the area
#jrpg #rpg #indiedev #indiegame
Oliver is a very expressive person, so here are a few of the new expressions that go along with his re-drawn portrait.
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