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I ended up making the Frozen Flame into a full asset; but rendering something so glowy in Substance has been a challenge. I feel like I'm on the right track though.
#chronocross
Perfect timing for #portfolioday since I'm aiming at doing more 3D work in the future.
I'm a prop maker/3D artist with experience with 3D printing, who would love to work on games as well.
azureprops@gmail.com
https://t.co/8OJyKBseYf
Late night WIP from another collaboration I'm doing with @CarlMartinCos
#FF14 #Figurine
Made more progress on Frog. For my first character, I'm really happy with him and excited to see where I can take this.
Just when you think you understand what you're doing, the project throws a curve ball at you. Learned WAY more about normal maps and baking with this digital version of Uranus's Sword.
I've been learning how to make game ready assets from my 3d printing files. So cool to see a textured/low poly version of the Artorias helmet. Substance painter (what this is textured in) is an amazing program. I've been wanting to try it forever.