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Fixed the massive underperformance of the wire drone's extraction/depositing feeder.
I finally made my first hand-drawn (not Substance Designer) tileable texture!!
The class assignment is to make a dungeon floor texture using Photoshop and a drawing tablet. I had no IDEA how powerful Photoshop was until I started this college course!!
Updated & retextured models!
Now that I know how little impact polygons have on performance compared to textures, I'm being a lot less stingy with the design quality :3