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Some behind the scenes and early tests of the model.
I feel like I need to redo this guy now, actually. Shouldn't have had so much noise in the surface data
quote retweet with four projects you’ve worked on. Doesn't matter the medium. https://t.co/vcEo0Rfjm3
In a previous life (before I became a VFX Artist), I was an environment/prop artist :)
(and again, a ton of my stuff is still tied up in various NDA's and cancelled projects so here's some personal art lol)
(I swear I'll get things updated *someday*)
#PortfolioDay
My boy Dex is just super cool.
Lookit this guy. Just made Paladin. So proud
#FFXIV
I don't have anything for #VFXFriday, so here's some older projectile warmups I did last year :)
I love doing these - they've been a great way to wake my brain up first thing in the morning before starting my workday
QRT with your most poplar drawing/art:
a 2D VFX concept from a cancelled project :D
all animation done in photoshop (lol)
I'm hoping to redo this someday soon with all kinds of new tricks.
#2DFX #VFX https://t.co/CqnQou3Bnu
For no particular reason, here's a few morning warmups I did last year. Going to try to do more of these for the rest of 2020.
#artistsontwitter #2dart #gamedev
One of my first professional 2D animation tasks was this concept for a rune cannon from a cancelled project. I've since learned a ton, and there's a bunch I would fix, but I still like it :) 100% done in Photoshop (because I'm a dinosaur)
#VFXFriday #2Dfx #ArtistOnTwitter