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The E3M2 ("The Room") upgrade in Death Wish v2.0 for #Blood, ever diverging from the original as I go. Adding some "forest world" elements, too! 🌲
#leveldesign #FPS #retroFPS #buildengine #retrogaming #horror #gamedev #indiedev #FPSgaming #gamedevelopment #screenshotsaturday
Took a month off to learn Blender/3DSMax for another project. 👨🎓 Now back to updating Whisper Peak in Death Wish v2.0 for #Blood
#leveldesign #FPS #retroFPS #buildengine #retrogaming #horror #gamedev #indiedev #FPSgaming #gamedevelopment #screenshotsaturday
Updating E2M8 (The Black Tower) in the Death Wish v2.0 expansion for #Blood. I cut out some old areas to add something more interesting... 🪞
#leveldesign #FPS #retroFPS #buildengine #retrogaming #horror #gamedev #indiedev #FPSgaming #gamedevelopment #screenshotsaturday
I posted a Death Wish for #Blood update on ModDB after a year-long absence. Check it out here:
https://t.co/Q6saB9ipqr
#gamedev #gamedevelopment #HorrorGames #FPS #retrogames #RETROGAMING
Sent the 2.0 version of Death Wish Episode 1 for Blood to @NexIsBack today for a test run. 👍 Upgraded designs, new things to discover, and more!
#leveldesign #blood #FPS #retroFPS #buildengine #retrogaming #horror #gamedev #indiedev
Upgrades to the first boss map in Blood's Death Wish expansion. More features (like the rooftop greenhouse), less focus on avoiding fatal falls.
New ending sequence, too...
#screenshotsaturday #leveldesign #blood #boomershooter #retroFPS #buildengine
Tuning up a Death Wish boss level to make it look and play better. Lots of changes coming for this one. #screenshotsaturday #blood #leveldesign
Opening up an area + connecting a few others using the empty space in the Shadehaven level for Death Wish. #leveldesign #blood