//=time() ?>
Nosepass, as always, is mandatory in things I do. Even if pokes don't change I'd probably tweak the sprites a little
Golem (or... Golgem 👀). I may trade some defence for speed and give it Play Rough and Icicle Crash and stuff.
My basic idea is a geology-based region. I thought it'd be cool if canon Rocks evolved in slightly different ways!
Here's Mimicken! It's very Ditto-esque but with more of a movepool. Transform, Metronome, Mimic, Assist, the works!
I re-sketched and refined 2/3 of my starters! Grass/Psychic and Fire/Fairy :D
I also thought a split Nosepass evolution would be cool so here it is! Rock/Electric and more Attack-focused
The last of the pre-existing ones! Fungust changed from being Grass/Flying to Fairy/Grass.
This one didn't change too much... aside from gaining an additional Fairy typing.
I guess, to illustrate my point... I think back in 2011 I only ever drew these guys once, so it's a huge jump!