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Helicopter - DN3D sprite with not accidental 1337 number (3DRealms logo is on the side).
I wish KVX format wouldn't limit model sizes and let me make it as detailed as original sprite, but thats price of playing with 25 years old tech :)
#dn3d #voxels #fps #retrogaming #3drealms
Tree2 (sprite 910)
Made this one few weeks ago. I had to come up with few new tricks to get it done without going crazy :) Another challenge was keeping unnecessary inner details and loose voxels to a minimum.
#voxel #voxels #16bit #pixelart #indiedev #DukeNukem #buildengine
Donuts & coffee leftovers (sprite 1045)
#voxel #voxels #voxelart #16bit #pixelart #indiedev #DukeNukem #buildengine #duke3d #donuts
"Hmmm... That's one doomed space marine"
So not eternal after all :P
#voxel #voxels #voxelart #16bit #pixelart #indiedev #DukeNukem #buildengine #duke3d #doom #doomslayer
Fire barrel (1240-1243)
There is fps mismatch on gif, but you get the idea :)
#voxel #voxels #voxelart #16bit #pixelart #indiedev #DukeNukem #buildengine #duke3d
Sentry drone - most popular cause of involuntary defecations since 1996
#voxel #voxels #voxelart #16bit #pixelart #indiedev #DukeNukem #buildengine #duke3d
Expander (Shrinker MOD from Atomic Edition)
#voxel #voxels #voxelart #16bit #pixelart #indiedev #DukeNukem #buildengine #duke3d
Shrinker pick-up sprite (0025).
One of the craziest weapons of all FPS games that I played in my life.
#voxel #voxels #voxelart #16bit #pixelart #indiedev #DukeNukem #buildengine #duke3d
So called 'tree1' (sprite 908). This one was tricky.
#voxel #voxels #voxelart #16bit #pixelart #indiedev #DukeNukem #buildengine #duke3d
Done :)
#voxel #voxels #voxelart #16bit #pixelart #indiedev #DukeNukem #buildengine #duke3d