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652 - Chesnaught
Type: Grass/Fighting
Its Tackle is forceful enough to flip a 50-ton tank. It shields its allies from danger with its own body.
#Gen6
651 - Quilladin
Type: Grass
It relies on its sturdy shell to deflect predators’ attacks. It counterattacks with its sharp quills.
#Gen6
650 - Chespin
Type: Grass
The quills on its head are usually soft. When it flexes them, the points become so hard and sharp that they can pierce rock.
#Gen6
649 - Genesect
Type: Bug/Steel
Over 300 million years ago, it was feared as the strongest of hunters. It has been modified by Team Plasma.
#Gen5
648 - Meloetta - Aria Forme
Type: Normal/Psychic
Its melodies are sung with a special vocalization method that can control the feelings of those who hear it.
#Gen5
647 - Keldeo - Ordinary Form
Type: Water/Fighting
By blasting water from its hooves, it can glide across water. It excels at using leg moves while battling.
#Gen5
646 - Kyurem
Type: Dragon/Ice
It generates a powerful, freezing energy inside itself, but its body became frozen when the energy leaked out.
#Gen5
645 - Landorus - Incarnate Forme
Type: Ground/Flying
Lands visited by Landorus grant such bountiful crops that it has been hailed as “The Guardian of the Fields.”
#Gen5
642 - Thundurus - Incarnate Forme
Type: Electric/Fighting
Countless charred remains mar the landscape of places through which Thundurus has passed.
#Gen5
641 - Tornadus - Incarnate Forme
Type: Flying
The lower half of its body is wrapped in a cloud of energy. It zooms through the sky at 200 mph.
#Gen5