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546 - Cottonee
Type: Grass/Fairy
They go wherever the wind takes them. On rainy days, their bodies are heavier, so they take shelter beneath big trees.
#Gen5
494 - Victini
Type: Psychic/Fire
This Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.
#Gen5
428 - Lopunny
Type: Normal
An extremely cautious Pokémon. It cloaks its body with its fluffy ear fur when it senses danger.
#Gen4
272 - Ludicolo
Type: Water/Grass
LUDICOLO begins dancing as soon as it hears cheerful, festive music. This POKéMON is said to appear when it hears the singing of children on hiking outings.
#Gen3
647 - Keldeo - Ordinary Form
Type: Water/Fighting
By blasting water from its hooves, it can glide across water. It excels at using leg moves while battling.
#Gen5
611 - Fraxure
Type: Dragon
Since a broken tusk will not grow back, they diligently sharpen their tusks on river rocks after they’ve been fighting.
#Gen5
610 - Axew
Type: Dragon
They mark their territory by leaving gashes in trees with their tusks. If a tusk breaks, a new one grows in quickly.
#Gen5
571 - Zoroark
Type: Dark
Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery.
#Gen5
570 - Zorua
Type: Dark
To protect themselves from danger, they hide their true identities by transforming into people and Pokémon.
#Gen5
553 - Krookodile
Type: Ground/Dark
It can expand the focus of its eyes, enabling it to see objects in the far distance as if it were using binoculars.
#Gen5