//=time() ?>
Believe it or not I'm still working on this handsome little guy.
Still hoping to hit the deadline but I really want to do it right so it's gonna be tight.
https://t.co/jCLrAgfbX8
Sculpting sooo much hair
Time to tackle some other bits
Post link (with more shots):
https://t.co/jCLrAgfbX8
Happy A̵r̵t̵V̵s̵A̵r̵t̵i̵s̵t̵ P̵o̵r̵t̵f̵o̵l̵i̵o̵D̵a̵y̵ #ArtStationDay
Just finished my contribution to @DaveGrecoArt's DTIYS of his character Vaele.
Fell in love with the design of this character immediately and did my best to bring her into 3D.
Check out the big images on ArtStation
https://t.co/hkSAcdWCKr
#dtiys #davegrecodtiys #zbrush
So I lied to you all and once again posting a WIP. This time I finished up all the armour pieces.
I've kept all the topology super nice and clean so I'm gonna take this into substance and do a proper texture and make this into a real-time piece.
#dtiys #davegrecodtiys
Hair and face improvements! Just need to finish up the armour and do some slight posing then it's rendering time 🤙.
Last WIP before final 👀
#dtiys #davegrecodtiys
Slight glow-up for Vaele as I begin to make sense of this mass of hair.
#dtiys #davegrecodtiys
Hello #PortfolioDay
I'm a 3D Character artist currently working on Jurassic World: Aftermath at Coatsink!
I love stylised characters and creatures.
🎨 https://t.co/vQoEt1qBmK
📧 benjaminretter@gmail.com
#gamedev #3dart
Happy #PortfolioDay
I'm a 3D Character Artist currently working with Coatsink on Jurassic World Aftermath. Can't wait to add that work to my portfolio but until then check out these two hunks I've added since the last P Day.
https://t.co/IE7qYDP8RS