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#SonicTheHedgehog designed like how i'd design my own characters
thought it'd be a fun experiment, seeing how my design style would translate to already existing characters
like seriously people on here can be so up themselves and judgmental
they're either the most smug pricks imaginable or the most aggressive pricks imaginable - instead of sharing their takes calmly, leaving each other alone and not making it some sort of statement
@Wazzaldorp if there's one thing i can understand with that argument, it's the environmental design
the original crash games were very rich with texture, everything looked rough and gritty, while crash 4 has a lighter, more whimsical look with heavier use of solid colours
why is isometric platformer considered its own subgenre on wikipedia, yet 2d or 3d platformer isn't?
what makes spyro the dragon so different from spyro: season of ice other than the fact they're played at different camera perspectives?