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@AnarackWStudios Screw it. Have these two face him
YEAAH! I know it's not a massive milestone compared to alot of other ppl in the community but I'm so happy that 200 of u stuck around to follow my work (or lack there of). Thanks guy. I'll think of smth to do for the milestone soon
TOM:
A computer whiz and well-known game modder, as well as one of Exe's many victims. Stubborn enough to take on Exe's challenge and maintain his willpower, despite the constant harassment he gets from the demon. However he is only human, he can only take so much... (10/11)
MEXE:
Only used as a last result for Exe due to how much of Exe's power he takes up. Both fast and strong, he is the most dangerous of the Lackeys. Exe must always keep him in check as he believes that Mexe is the only one of his Lackeys that has the power to betray him (9/11)
EXEROBO:
Not a Lackey, but rather a high-ranking 'Corruptnik'; dark, mutated versions of Badniks. Created solely to eliminate The Agent, he is dedicated to his cause. Often leads to him butting heads with Texe over who is more loyal to Exe (8/11)
KNEXE:
Another member of the Lackeys. Acts as the muscle of the gang. Very strong but very stupid. He'd rather think with his fists rather than his brain, which he is luckily good enough at to warrant Exe keeping him around. (6/11)
TEXE:
Exe's self proclaimed second in command. Fiercely loyal to his master. Usually the one barking orders to the other Lackeys on Exe's behalf, mostly because he is too much of a coward to do it himself. (5/11)
THE LACKEYS:
Exe is also able to split parts of himself up into several other creatures, each with their own thoughts and personality. These "Lackeys" act as if they were actors in a stageshow, acting out their deaths at Exe's hands in order to strike fear into the player. (4/11)
THE AGENT:
A silent character that takes the form of a monochrome Metal Sonic. It's motives are unknown as it cannot speak, but its mission is clear: Kill Exe! Fights using hand-to-hand combat, almost as if it's been specially trained for a situation such as this (3/11)