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As we countdown to the May release of RISING HELL, we'll be sharing the pages of this awesome comic ('graphic nov-hell?!) by @kosmiknetwork, telling the story of how our unlikely heroes came to be. Follow the adventure here and on @risinghellgame in the coming days!🔥
Thinking about @MojikenStudio's beautiful @WPWAgame today. All the console store links are here:
https://t.co/Rfy7izqaQE
💐🦉🎻
The @ChorusWorld team (that's us in Japan!) are working with the amazing @MidBoss on Read Only Memories, bringing a physical edition of the classic original, 2064, to #NintendoSwitch, and launching the all new ROM: Neurodiver soon. All the news: @ROMadventure
Lovely picture by @crystalnyam showing all the consoles together to celebrate When The Past Was Around launching on #NintendoSwitch, #Xbox and #PS4.
However you play, and whatever you play, have a great weekend!
Proud to announce that When The Past Was Around is now available on #Xbox 😊❤️
https://t.co/qOFvFbyS3c
When The Past Was Around, now available on PS4 (PS5 comaptible).
https://t.co/NWMSxzFsgw
When The Past Was Around will support @xbox Play Anywhere. Xbox One will be a native app, while the PC version will be UWP. Save games and achievements will cross over - OF COURSE.
Maybe this is why Eda and Owl are dancing with joy?
@WPWAgame @MojikenStudio @togeproductions
On August 6th, we'll be releasing a physical version of The Coma: Double Cut for Nintendo Switch. The game is a Japanese release, but in case you're interested, here are the langs on the cart...
@DevespressoG
When The Past Was Around is a beautiful, haunting game about love, loss, and memory. It’s made by the amazing @MojikenStudio and @togeproductions and we’re very proud to be bringing it to console audiences later this year. We’ll also be showing it at #BitSummitGaiden #bitsummit