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The 6th character has been my current goal, just not happy on the design yet. This was last one I did, but I got ideas to improve the design. I also fixed the resolution issue so future sprites should come out lookin CRISP.
Out of the 6 datable characters for the game Theo was the one designed first. So he has the MOST scrapped designs. However the hardest hurdle for him was his hair. This is just a small sample of his many hair changes.
#vndev
At first the Shark Girl character was going to be used for a song. Then in the late summer of last year, we had the idea of switching it to a Visual Novel. I do have to remake these so they'll be nice and CRISP for the game. Out of these 4, the wide eyed is my favorite.
#vndev
Friendship ended with blending, hard shadows and shading are my new best friend.
#ArtistOnTwitter #characterdesign
@artsbylex Congrats on hitting your milestone, hope your next milestone will be reached in the blink of an eye.
Hello to the person scrolling by. I mainly do illustrations from fanart to oc stuff.
A friend of mine is making a small game for friends of his. He needed some pixel sprites for enemies. I don't do pixel stuff much, but I have fun when I do.
#pixelart #digitalart
@dwightgamedev @retromatn Just a funny thing I encountered, where you can block students and keep piling them up.