//=time() ?>
Have you ever been completely inspired by a single image? For me it was this. What are you even hunting little frogs, flies?
I also animated a nice #pixelart 8 directional squirrel with stand/walk/attack animations.
DUSTER version 0.4 is LIVE! 2x more dialogue, overhaul of money, new events, and lots of new intractable objects. Are you ready to travel west for GOLD?
Oh yeah, and some new items as well
Update Log: https://t.co/UyAYup9HhF
#gamedev #indiegames #western #pixelart
Just complete my 16x16 top down SCI FI pixel art tiles! I really enjoyed making these! Really good for a space adventure, a roguelike, or more. I would love a few retweets for my link on itch! #screenshotsaturday #pixelart #gamedev #scifi
https://t.co/kEnIPajR3H
You can buy all 4 tilesets (16x16, 8x8, 4x4, 3x3) for $1.48 on itch. If your project has a zoom feature maybe its useful? I'm really not sure what they could be used for but hey its there! #gamedev #pixelart https://t.co/STrrQEboyL
I did it. The TINIEST top down sprites I could possibly make. 3x3 pixels! What is this useful for? I have no idea. #pixelart https://t.co/oxBO9I2f10
Late #screenshotsaturday or is it screen shot... sunday? Anyways. I've swapped the looting system to drop items instead of looting manually. Hilariously this is how it worked in the original prototype.
Lots of things just kinda wrapping up all at once. A good way to defeat a horde of enemies? Light yourself on fire and then BURN THEM DOWN
#screenshotsaturday the second! Map can be accessed while playing as well now . Buttons/Text are mad ugly but it'll do for now. It'll def need a good pass over with the design stick before long