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Behold. Hort.
Still streaming this fighting flavoured rougelike game concept. Just going on break but I'll designing more of the main cast + thumbs explaining how Archetypes work.
https://t.co/yhpQvuN4J5
"Run It Back"
A Deckbuilding Roguelike where it's battles are fighting game labbing sessions. Train and learn your moveset against jobber enemies and gain more movelist inputs from across the entire roster to customize your fighter before facing off with their rival.
Our Grappler character is still in the concept phase, but I like where things are going for her.
Her names Kalea.
Mercury's your Shoto, Gossamer's your Rushdown.
Job here is your Zoner.
He's 3ft of absolute bastard magic pew pew energy.
Saw a couple of (possible) keyword searching bots coming in here for the Toothpick model post?
Put your money where your mouth is.
Can you pull this off?