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@NekkoBlue @JarylGaren I hope they make Demi-hee-nd (or something) for the HD release
Source: https://t.co/68k9VDXqAI
@soulcalibur I actually liked SC3 OG setsuka the most but I guess they stuck with making her blonde to enforce the image of her being a foreigner
@shinminase Also can I talk about really wasted potential
-nonbinary character
-literally genderfluid in the fact that they can take masculine and feminine forms
-however they are killed off before they even get to do anything interesting
-wait they're alive
-oh wait nevermind it was a loli
Suddenly im gripped by the memory of how Nu Mou are cuties turned into ugly motherfuckers with their 3d transition that everyone hated so much that when they were put into FFXIV they didn't port over those models and made new ones closer to the artwork of FFTA
@hickeybickeyboo @WKDart Just look at these cuties, how dare they cut them out!
There's a fan translation you can download, it plays quite differently from the PS3 version!
I gotta give props to @HeroSkul for the fact that practically every skull that you equip in Skul: the Hero Slayer essentially changes the main character into an entirely new one with unique sprites for each one. That's a lot of work for what's essentially your weapons!
I still think about how Coco and Crunch have wildly different character designs between Crash of the Titans and Mind over Mutant despite being released only a year apart and being made by the same developer. Coco was girl changed to look like a mechanic, Crunch was, uhhh... gross
PSO2: Sorry we can't let males wear innerwear on its own it'd be too lewd
Also PSO2: this is fine
Honestly the only design I'm not really into for Crash 4 is Cortex, because it tries really hard to round out his head when he's known for having that really trapezoidey flat top head.
This redesign teeters on the Titans era crash stuff which was...bad.
(Pictured: OG, 4, Titans)