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Happy all!
Sadly, this was a far less productive season than I would have liked (so chaotic...), but I had time to experiment with a piece here and there - including a phone wallpaper!

So, I figured I'd share my little assortment of random concepts with you guys.

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All hail the month!
(Just havin' some fun in my down time, heh).

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So, a friend of mine () and I decided to randomly sort of collaborate and use her sweet jeweler skills to design a necklace for Kessa (and of course I had to draw it out for the final results), and I have to say - I love how this turned out.

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Been spending some time working on background assets for the Galley Tomb - and I'll admit, I'm liking the overall direction so far.

(For all the latest on Lament's development, check out the official Midnight Dame Twitter!)
https://t.co/O0POxSTFfN

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Soo... I got a random spark of inspiration the other day, so here's Kessa reimagined in a - styled design.

(Amazing game, by the way - wonderfully done, )

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Okay, so...! Been experimenting with some "fully equipped" concepts for Lament's good ol' player character, but I'm a little torn between these three directions... Any thoughts on your guys' end?🤔

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Still not ssuuppeerr used to doing full renders, but I wanted to do at least one proper summer piece before the season was out - and hey! Never hurts to get that kind of practice in, right? Besides, drawing Kessa's always a fun time.

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💖Not sure if I technically qualify here, but I can't imagine it'll hurt to give joining the a try. I still have a lot to learn, but at least the journey's been an enjoyable one so far.

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Hey, guys! Felt like putting together something a bit more ambitious this time around, so now we have some sweet Mist action going on. Haven't worked in-depth with this character in a long time, so this was actually a lot of fun to put together.

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My half of an art trade with - Had the totally-not-insane idea to use this as my chance to attempt a lineless (or mostly lineless) piece, and while I have some kinks to iron out with the approach, this was honestly a pretty fun experiment.

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