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Physics-based chest anatomy with dynamic organs and respiratory system. 🫀🫁
Procedural grabbing on complex non-convex objects.
Working with both #handtracking and controllers.
Starting to feel very stable and natural! 😃🙌
Experimenting with new designs for my Holoblade 🙌
Shall I call it the @Tesla Blade?
Meet the Holomesh! 🌐🙌
Create and play with wobbly structures!
It was much more difficult and challenging than I anticipated to implement this idea, but playing with virtual wobbly structures with your hands is extremely satisfying! 😃
#handtracking #HandPhysicsLab
Meet the Smart Hands! 🙌
I'm working on the next iteration of my interaction system for @HandPhysicsLab using the combination of predefined hand poses, dynamic IK-based posing and fully physics-based fingers. First prototype is looking promising! 😃
#hantracking #oculus