//=time() ?>
So, real talk about Pip Gemwalker.
I have to put the brakes on it. For those of you interested in it, I’m sad and sorry, but there are a few reasons…
Updated Pip’s eyes and mouth to use coloured decals for flexible animating! Much easier to see his eyes now and get better insight into where he’s looking. (After vs Before)
https://t.co/W0xJYO4MfX is just insane for inspiration! Here’s some I found (neon, rain, jungle, waterfall)
A larger wide concept piece with various enemies in different states. Zoom in!
Working with only 3 frames to get this quick test animation. Is it a flame? Is it electricity? Who knows...
Woo! Over the last few days I've added movement, landing & attack animations. It's starting to feel really fluid! Next up, enemies...
#madewithunity #madewithbolt #unity2d #gamedev #indiedev #2danimation
Some more experimentation with background styles for my 2D platformer. A bit of photo-bashing, mixed with blur & gradient maps. Multiple layers will be set up for that lovely parallax effect.
#gamedev #indiedev #photoshop #gameart #2dart