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The Discording Tales - Gameworld (TTRPG & More)さんのイラストまとめ


Under our steps awake those mysteries believed to be warring among the stars.
Kickstarter shorturl.at/mtJWY
- To unleash our creative potentialities.
TheDiscordingTales.com

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We have included many of , Tod's Workshop, , & more's knowledge/observations in our & at .

Damage types, weapon versatility/defence/etc., multi layered armor, barrel travel, and much more!

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Should we design a where instead of evolving/leveling up, you devolve/degenerate down?
This would be a challenge to gamify and make it entertaining, but we have ideas already!

Has it been done yet?

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Writing and designing my TTRPG and World fiction for the last 2 years.
has many concepts, but one of its core is to go away from common tropes of fantasy and sci-fi. Perspectivism, Techno-Primitivism, Extremisms, Animistic realism, FUDGE/Dice Pool and more, etc.!

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Writing and designing my TTRPG and World fiction for the last 2 years.
has many concepts, but one of its core is to go away from common tropes of fantasy and sci-fi. Perspectivism, Techno-Primitivism, Extremisms, Animistic realism, FUDGE/Dice Pool and more, etc.!

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Writing and designing my TTRPG and World fiction for the last 2 years.
has many concepts, but one of its core is to go away from common tropes of fantasy and sci-fi. Perspectivism, Techno-Primitivism, Extremisms, Animistic realism, FUDGE/Dice Pool and more, etc.!

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I might have done this exactly. But it is perspectivistic rather than relativist.
Here all paths are expressed as positive as possible. And not necessarily antagonists to each others.
Forgive the graphic bug.

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I created a perspectivistic alignement system as I despised the dichotomy of D&D, and especially what it considers "good" and "bad", as well as its antagonisms.
All are expressed from their own viewpoints, as most positive. Good & Evil ar replaced with Altruism & Intimism for ex.

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Many others systems, Etc...
But also, all the different families, species and subspecies have their own morality and valuations.
So while in one merchanthood might be praised, in other it is frowned up, same for artists, craftsmen, warriors, academics, rulers or crime syndicates

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From Tim Hildebrandt
It has strong Morrowind feels with a frost dreamy Aesthetics.

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Here is myrality, ambitions, motivations or Alignement system.
Not relativistic or dichotomic, but perspectivistic.
All perspective are equally valued and put to their extremes.

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