//=time() ?>
@gindenvodd my issue with doing human characters is usually i just simplify stuff down a lot bc if i 'try' to make stuff look real it comes off more uncanny, which can work for some designs but i cant do the like, cutsey girl look, more stuff like this haha
working on dialogue portraits of the pyromancer, careful, he's a hothead!
@Suguha420 Sara wasn't it YOU yourself that said Napranch wasn't funny anymore?
I've spent some time trying to get back into doing like 'full scenes' with backgrounds, and focusing on doing better surface and lighting rendering. Colour pencils have been pretty fun for me this year.
@37_Viggen @yeetomato @PexiDerg you're up, sluggers https://t.co/SsyhpDifHP