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@AincradArchive Problem is they're not even clones of Kirito. They're like an antithesis of Kirito.
Kirito is bad at magic and guns but is a master of the sword. Isekai protagonists NEVER have to use any sort of melee combat as they can just cheat magic their way to victory.
@excalibur1151 @Sakuuda @Heroekuseru @VirtualAxiom These designs should be used
Of the game and politics with the players. Reki stated he regretted not writing more about the game so he brought in a series that goes through all the floors. I won't push you or anything, just thought you'd be interested
@DracoWrites7 @PLeigh_Presents Probably not the best opinion, but this is a big reason I love Kirito and Asuna's romance in SAO. They don't have ridiculous drama, they honestly love each other. In fact as many times as Kirito was there for Asuna she's been there for him. And any squabbles were just silly
@PLeigh_Presents Blue Rose, a living sword?
Anyways if you read through this whole thing I thank you dearly. If you have anything to add or anything to critique, please tell me! Let's make this incredible idea into a reality one day!
This is so the game can focus on awesome melee fights
As for character? Heavy inspiration from Abec and Adachi's art style is definitely necessary and could easily be implemented into full 3D models. Think how BoTW has fully made models but with art styles from SAO
The cel shading also nearly fits both Abec's illustrations and scenes from the anime. If you modify the intensity, you'd basically have it.
Again the point of this thread isn't to say "can we make SAO for real?" And is more "how would we make a video game to capture SAO?"