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got some kinda shiny plastic material on the go, trying to emulate that weird zbrush lighting. it's nicer at higher polycount :T
#lowpoly fanart: the sugar queen! experimenting with shadows still :3
tfw u give up on the poly budget because u can't resist the lure... of the metaball #lowpoly wip
trying to get to grips with particles in blender, still workin on this dark souls 3 material #lowpoly
been playing dark souls 3, trying to emulate some of its incredible visual fx; and so it is, that ash seeketh embers... #lowpoly
a wireframe of the above -- some of the topology is uh... interesting