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Similar to the simple skeleton challenge, but trying to figure it out with a buff character. Doing animation/budget friendly muscles while not compromising the design too much. How much definition does a buff character need to look buff, if any? How much can I take away? Etc.
@Fuggins4u YEAH WHATEVER FUGGINS ENJOY YOUR POPULAR GEN 1 POKEMON THAT SHOWS UP IN EVERYTHING WHILE JHOTO STARTERS KEEP GETTING SHAFTED
HERE ENJOY AN IVYSAUR I FOUND ON THE INTERNET
@AngriestPat They do a good job actually trying to emulate the 2D style in terms of color, size, landscapes, limited shading etc into 3D and from a concept art point, these two screenshots look great.
It's just not as fun to move through these environments as it is to look at them.