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It's a bummer Halo Infinite still doesn't have classic MJOLNIR platforms, i.e. before Reach. No MKIV, MKV, or MKVI Gen I. No telling when or if it will happen.
Color makes the Covenant interesting. They aren't just grey silhouettes on the battlefield only distinguished by their species.
You could have gone the route of Halo Wars 1 which muted the colors but didn't remove them entirely.
Cue all the uncreative dunks on how Green Goblin looks like a PlayStation cutscene.
Get some new material. VFX work is produced by real people who are working hard, not a button press. I'd be proud to produce an image of this quality honestly.
Excited to finally release the official @SinsOfProphets key art for the @ChokepointG website!
This piece was a challenge. Collaborating with the team at Chokepoint to bring the idea to life was a lot of fun.
Excited to see more? Follow me & Chokepoint Games to stay up to date!