//=time() ?>
@CraftyCommander Neat - I like the color and the handle!
(and ok to use Poom as long as non-commercial...)
@gamecactus
Vous êtes au #ski (ou pas!) et vous cherchez un petit #jeuxvideo retro?
https://t.co/E2i6mELLY4
....and fullscreen mode is on its way (to popular demand!)
#pico8 #screenshotsaturday
(will be released after documentation update...stay tuned)
@p01 Mini #virtuaracing #pico8 optimization write-up: https://t.co/dcAG5CHC9J
@P01 trifill😙has been my workhorse for all my 3d games up until now.
#pico8 #virtuaracing is mainly convex quads, well suited for an optimized edge renderer, shaved between 2-8% cpu per frame. Yay!
Side by side. trifill vs. edge renderer (max. cpu over 2s)
@allnightburger thanks! You know you can try skiiing from a different perspective, may be worth the risk...
#pico8 #screenshotsunday
https://t.co/E2i6mELLY4
Updated #pico8 snow! meta game feedback 🤔
Try unconventional skiing at: https://t.co/E2i6mELLY4
snow! is now published proper on #pico8 BBS:
https://t.co/MBYflL8Nrr
Practice your tricks on this endless ski descent!
#gamedev
Box art template by @platformalist