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Here's a look at the telemarketer, which was probably one of the more interesting cog heads to work on because of the colourful shading decisions. What do you think of it?
Hey again folks, got another retexture! Fun fact, the Name Dropper was the first cog texture I ever did; and it shows. However, 3 years of experience has made me a better texture artist. The model makes it a little wonky and looks better at different angles, but I did my best!
If I had the option I would totally give the Double-Talker a wacky and spiky hairdo, but alas, I cannot. Anyway, here's the new Double-Talker rework, plus a haircut!
In my discord, we were talking about the possibility of porting my content pack to Corporate Clash. If we were to do that, you know I'm absolutely doing all the boardbots despite the lack of trading cards. Maybe in the future this will be a reality?
So as I said last time, I've been working on fixing a few cogs in my old content pack. Though minor, I'm hoping to touch up on every old cog texture if it needs a facelift. Here's the bean counter, more to come!
In what little downtime I have, I've been fixing some of my old cog head textures and accidentally did this... lol