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more progress on the model. Added the large belly scales and blocked out most of the fluff, Just about ready for retopology
Some more in-depth sculpting practice. Rough concept sculpt of an anthro Tobi-Kadachi from #MonsterHunterRise
#ZBrush
Taking a break from larger projects today to get some sculpting and texturing practice in
WIP of a new model, got a bit experimental with the anatomy on this one
Concept sculpt of my take on an anthro shark
#Zbrush
Rough palamute sculpt from #MonsterHunterRise done in #ZBrush
lots more work to be done on him but he’s coming along nicely
Started an anthro anatomy practice sculpt this weekend and accidentally took it way too far and turned into an anthro-palamute sculpt.
#Zbrush #MonsterHunter