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festivityさんのイラストまとめ


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festivity.codes

フォロー数:196 フォロワー数:7344

Been spending the past few days making this toon shader. It's a culmination of what I've learned thanks to miHoYo, ArcSys and shader friends! I plan to make a showcase video before releasing it. Thanks to and for lending me the model.

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Congratulations miHoYo, finally you started skinning your characters' front hair bangs 💀

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i think i've finally found a character to relate to...

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Bloom experiment - because Blender's EEVEE bloom doesn't give you that much control, custom bloom nodegroups are really the way to go!

this is just an experiment i swear! i'm not posting 4k reference renders of an unreleased character!!

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Experimenting with compositing "constant-width" rim lighting for Genshin Impact shading. This starts by rendering a view layer with only the main mesh visible, doing "edge detection" on it, then adding the result of that on top of a view layer with both the main and outline mesh.

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did you know that this was rendered with the free, open-source 3D suite called Blender? Please use my shader thank you

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i saw this vtuber avatar being sold on booth with this cute finger heart pose and knew i had to make my repo's preview image inspired from it

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Shader test for Demon Slayer. Fantastic models and texturing coming from CyberConnect2.

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