//=time() ?>
capping this off with a comparison between the original character sprites and the new ones https://t.co/GCaLXfpb6i
i think this period might have been the shortest, we only got a few weeks of consistent work on it before slowly stopping.
i think around now was when we realized we were still building upon a tiny game we started in early 2017, using sprites and mechanic we made then as a base