//=time() ?>
@AisforInterval @Pink__Ferret The designs you see, with simplified feet/round edges/low numbers of hair and feathers, are to make the designs easier to animate, in the show and in the game. Because, these designs DO exist:
@gwaesha Than angles! It’s likely all in the name of improving animation and making designs more appealing over time. They aren’t all “simple”- but they carry a better underlying structure than, say, Geodude, and it shows in their 3D models. See how the newer design translates easier?
I’m trying to use June to maybe work out of such stiff coloring and render a little bit...? Here’s something for #junicorn2019 ! They’re new to the world! We’re gonna follow their life throughout the month of June! Name ideas at all? :)
Hey Twitter! Here’s a cool thing that I get to do!This Thursday, I’m giving a talk on my approach to design at the No Future Cafe :) I’d love if anyone in the area wanted to come through and check it out! We’ll be designing characters this week to rig in a 2D software in June. 💚
Hmmmmmmmm that’s a weird looking partridge.. and a weird looking pear tree :/ #12DaysOfChristmas
@matteascorner Hi hi! 💚 here’s some art! I love this trend.