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Reached 170 bones.
In blender, it seems that all the bones must be combined into one object, so I recreated it https://t.co/994lRkugWi was hard
骨の数が170到達
blenderでは1つのオブジェクトに骨を全てまとめないとダメらしく、一度作り直しました 大変だった
Completed for now
Let's take a pose and shift to making game data assumptions
ひとまず完成です
ポーズ取らせてゲームデータ想定の作りにシフト
The rest of the bones and the facial mustache.There are some fine adjustments, but as a model, it's complete.
残り骨と顔のヒゲだー 細かい微調整あるけれど、モデルとしてはそれで出来上がり