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the program is kinda cool, its actually 2 colors (seen here as a gradient top to bottom), so you can do fullbright or fade to something other than black per palette entry. maybe I can add those to the obj as ambient color
Objects in their original groups AND now with materials applied! ...just not entirely the right colors
YEAHHHHH, so this is what its all about!!
Maintaining face groups from the original.
Looks good in blender, no normals or anything, and one hand is glitchy
I'm at the 'guess ill just write my own 3d file format converter' stage of this project.