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The first ever art book I bought, from Forbidden Planet in Glasgow back in 1998. LOVE these artworks from Final Fantasy X and Vampire Hunter D.
This is my second-favourite Monkey Island pixel art fact after learning the VGA cinematic portraits were redrawn by Iain McCaig https://t.co/XbiuWdrNsA
The evolution of Aladdin's (1993) run cycle from initial sketch to cleaned up line art to pixel art sprite animation.
Read about this and more video game source preservation at @GameHistoryOrg: https://t.co/Y6QyiDXDhp
Mario Odyssey cap throwing animation pose explorations. "The game was built around the animations, so poses from the handmade sketches and 3D models eventually led to the artwork displayed on the retail package". Art Director Rikuto Yoshida
Street Fighter V uses mocap but the moves are initially planned via awesome sketches like these. Both the animators and gameplay designers are present for the mocap shoot. More in this thread. https://t.co/3FmyiAwaWx
Some individual drawings have been shared to a higher quality - via this great writeup on Capcom's fighting game artwork by @VGDensetsu https://t.co/HnScrM7EzH