//=time() ?>
there are no specific rules for shading
but imagine a light source hitting 40% of an object
the other 60% is Dark = The Shadow
I Made an example for you with the Sphere
@ArtofKomae https://t.co/pKWDGX6rr0
couldn't wait, made it myself https://t.co/tfyI5ehGBh
Daphne lewds need to happen!
sauce:
https://t.co/UkklSTkPyW
sloth & gluttony
#rezero #リゼロ
inspiration @SpicaIllustrat2
@CEOofHayasaka Yea, here my best results
I think